Augmented Reality (AR) is a technology that involves the seamless overlay of virtual images on the real world. It has many possible applications in a wide variety of fields including entertainment, education, medicine and manufacturing. The HIT Lab NZ has been involved with AR research for almost 10 years and is one of the largest AR research groups in the world.
The HIT Lab NZ is currently involved in AR research in markerless tracking systems (OPIRA), AR authoring tools (BuildAR), mobile AR, gesture interaction with AR, and AR applications.
The HIT Lab NZ is also involved with teaching the COSC 426 course on Augmented Reality - you can find out more information at the course webpage here.
Billinghurst, M. & Dünser, A. (2012). Augmented Reality in the Classroom. [More]
Piumsomboon, T. & Clark, A (2012). ARMicroMachines: natural interaction with augmented reality scenes. In CHINZ'12 Proceedings of the 13th International Conference of the NZ Chapter of the ACM's Special Interest Group on Human-Computer Interaction, pages 99-99. New York, NY, USA : ACM. [More]
de Souza Almeida, I., Oikawa, M., Polo, J. C., Miyazaki, J., Billinghurst, M. & Kato, H (2012). Poster: AR-based social presence enhancement in video-chat communication. In 3D User Interfaces (3DUI), 2012 IEEE Symposium on, pages 135-136. [More]
Clark, A. & Dünser, A (2012). An interactive augmented reality coloring book. In 3D User Interfaces (3DUI), 2012 IEEE Symposium on, pages 7-10. [More]
Billinghurst, M (2011). The Future of Augmented Reality in Our Everyday Life. In Proceedings of the 19th International Display Workshops. Nagoya, Japan. [More]