by hitlabnz | Jan 30, 2023
Virtual Reality Baby Training Tool (VRBTT) 2022 – 2024 The VR Baby Training Tool (VRBTT) allows students to interact with a simulated baby in a safe environment and become confident in edu-caregiving skills in early childhood settings. The aim is to support infant...
by hitlabnz | Apr 23, 2023
Training Mental Imagery Skills in Virtual Reality for Elite Athletes 2021 Summary Mental imagery practice is widely used to help athletes prepare for competitions, as it can produce motor actions that enhance performance. The goal of imagery training for athletes is...
by hitlabnz | Feb 27, 2024
Immersive Training Environment for High Risk / High Cost Tasks 2021 – ongoing Summary Firefighting is a dangerous profession, making safe and effective training complicated. In-person live demonstrations involving fire must be planned and conducted with the...
by hitlabnz | Mar 19, 2024
Balancing the user privacy and expressiveness in VR mediated experiences 2021 – 2024 Summary In the realm of Virtual Reality (VR), the advent of advanced sensors has facilitated the collection of user movement data with unprecedented accuracy. This development...
by hitlabnz | Nov 15, 2021
Applied Immersive Gaming Initiative Applied Immersive Gaming Initiative Welcome to the Applied Immersive Gaming Initiative (AIGI) at the HIT Lab NZ! Background AIGI was founded in 2019 with the support of the Tertiary Education Commission NZ funding of $3.2...
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